Blog

Short notes on design, software, and the little ideas in between.

  1. A Banana film canister sitting on the back of a phone, with its open yellow box and a banana on a terrazzo surface.

    All this work to spin a tiny film roll... or to save me hours adding new ones?

    The film roll in Roll used to be a pre-rendered Blender video. Now it's a live 3D object on your phone.

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  2. Two matching app icons side by side: the same cylindrical object on a light grid reads smaller than on a dark grid where the brighter subject pops forward

    Why Contrast Can Make an App Icon Feel Bigger

    Perceived icon size follows contrast and silhouette more than literal pixel footprint - useful when refining something like Tinker at dock and launcher sizes.

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  3. Roll packaging and film-style canisters on a bright blue cutting mat with monstera leaves and sharp sunlight

    Introducing Roll

    The thinking behind Roll — bringing curiosity back to photography, one random roll at a time.

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  4. 3D Mac OS X–style icons: a glossy blue Messages chat bubble and a music note on a disc, Aqua skeuomorphism on a black background

    Recreating Old-School Mac Icons in Blender

    Why lighting matters more than anything else.

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